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Pro/ENGINEER Modeling Tutorials
We hope that you will enjoy our Pro/ENGINEER Modeling tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Pro/ENGINEER Modeling tutorial to our site. Thank you !
The Revolve option is useful for designing circular parts and features. Patterns and copies allow multiple instances of a feature to be created with little effort. In this section, you will revolve a section around a centerline to create a pulley and a hole. You will also create a pattern of holes and a copy of this pattern.
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Sweeping and blending are useful techniques for designing parts which may be difficult to model with extrusions or revolves. Unlike these other modeling techniques, sweeps and blends allow for parts with varying cross-sections and parts that twist or bend. In this section you will created a constant cross-section U-shaped part using a sweep and a vase using a blend.
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Creating 3 different types of simplified representations in Pro/E: features, work regions, and surfaces.
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Pro/ENGINEER tutorial shows how you can use 2D curves for more than just shaping and trimming surfaces...
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Teaches the new user how to start Pro/ENGINEER, how to manipulate the model and an explanation of the screen layout...
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Many times a feature`s design intent is driven by graphical data. For example, a cam profile may be described by a graph of displacement vs. rotation angle. The example in this tutorial will drive a translation along an axis as a part is rotated. The graph and part are shown below.
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Learn how to enhance your surfacing capabilities with a freeform modeling environment that enables you to get the exact complex shape you`re looking for.
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Extrusions are one of the most basic ways to design a part in Pro/E, and sketching is an important part of the design process. In this section, you will learn basic operations by creating a simple part using an extruded protrusion. You will then modify the part using a cutting operation.
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The use of Surface copies and solidify features can decrease regeneration times on identical patterns with large numbers of instances. The model in this example regenerates twice as fast using a surface method.
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This is a demonstration of how to creating a complex styling surface. As you can see that form Step 1 to Step 6 there is drafting the parting. Actually I have made a draft angle on the head curve and neck curve already. So it can be getting out of mold and can really go to production (if anyone would). Hence it come back to the conclusion of discussion on the other page of this Website : Tips for Mechanical Engineer, considering parting line and draft angle is very important in the very beginning of 3D modeling. I think that in the later on step if you want to come back with a draft angle then it is almost impossible.
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Integrating a printed circuit board into product design is vital when developing electronic devices. Although bundled with each license of Pro/ENGINEER, the Pro/ECAD interface remains vastly underutilized within the PTC product user community. Instead, many companies continue to struggle with the interface between their 2D electrical ECAD tools and Pro/ENGINEER. Others continue to pass "paper sketches" back and forth.
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The tutorial builds on the knowledge of first tutorial. New features are introduced including revolved protrusions, chamfers and rounds. In particular the use of datum planes as part of the modelling building process is stressed.
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Total Tutorials in Category: 53
