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Pro/ENGINEER WildFire 3.0 Tutorials


We hope that you will enjoy our Pro/ENGINEER WildFire 3.0 tutorials. Feel free to contact us if you would like to be a tutorial hero and contribute your own Pro/ENGINEER WildFire 3.0 tutorial to our site. Thank you !

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Pro/engineer Wildfire 3.0 Overview
Pro/engineer Wildfire 3.0 Overview
Creating pin and fitting, making an assembly using these parts and creating a drawing of the assembly.
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Pro/engineer Wildfire 3.0 Core Concepts
Pro/engineer Wildfire 3.0 Core Concepts
Pro/ENGINEER Wildfire 3.0 allows you to easily create 3D solid models, enabling you to visualize parts and assemblies with a realistic appearance. Based on material properties such as density, these models have mass, volume, surface area and other physical properties such as a center of gravity. More...
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Exercise 3: Creating Assemblies
Exercise 3: Creating Assemblies
Overview- In this exercise you will learn basic assembly modeling skills by creating an assembly and running a simple mechanism: PISTON_ASSY.ASM ENGINE.ASM
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Exercise 1: Opening, Orienting, And Editing Models
Exercise 1: Opening, Orienting, And Editing Models
Overview- In this exercise, you will learn three basic skills that are essential when modeling with Pro/ENGINEER Wildfire 3.0. Preview and open design models, Orient design models and Edit existing design models. More...
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Exercise 5: Model Associativity
Exercise 5: Model Associativity
Overview- In this exercise you will experiment with associativity between part, assembly, and drawing modes. Associativity allows a change to be made in one mode to be reflected automatically in the other modes. You will perform the following tasks: Modify a part model and viewing the updated assembly. Examine interference in the assembly. Modifying a dimension from the drawing and view the updated part. Re-examine the assembly to verify the interference has been resolved.
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Exercise 4: Creating Drawings
Exercise 4: Creating Drawings
Overview- In this exercise you will learn basic drawing creation skills by creating a 2-sheet drawing called ENGINE_COMPONENTS, detailing the ENGINE assembly and the CONNECTING_ROD: ENGINE_COMPONENTS.DRW - sheet 1 ENGINE_COMPONENTS.DRW - sheet 2
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Suggested Technique For Managing Parent-child Relationships In Pro/engineer Wildfire 3.0
Suggested Technique For Managing Parent-child Relationships In Pro/engineer Wildfire 3.0
Creating parent-child relationships in part or assembly mode.
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All About Embedded Datums In Pro/engineer Wildfire 3.0
All About Embedded Datums In Pro/engineer Wildfire 3.0
construction datum makes embedded datums appear clearly in model tree for complex geometries, Jim Buchanan, PTC Express, March 2006
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Using 4-bar Mechanisms with Motion Skeletons in Pro/ENGINEER Wildfire 3.0
Using 4-bar Mechanisms with Motion Skeletons in Pro/ENGINEER Wildfire 3.0
Following traditional top-down design technique for assembly with moving components has been difficult in the past. Usually some variability is built in the skeleton to simulate motion. Unfortunately this does not allow the usage of mechanism/dynamics to study the motion of the assembly. With the introduction of motion skeletons in Pro/ENGINEER Wildfire 3.0 this issue has been resolved. This short example will give you an idea on how to get started with Motion Skeletons.
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surfacing five sided blended forms
surfacing five sided blended forms
watch video tips on surfacing five sided blended forms
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create HTML process documentation
create HTML process documentation
See video link for more information.
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portable workspace
portable workspace
See video link for more information.
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Total Tutorials in Category: 12